OpenMetaverse Protocol Library Developers API Documentation
OpenMetaverse.Assets Namespace
NamespacesOpenMetaverse.Assets
 
Declaration Syntax
C#
namespace OpenMetaverse.Assets
Types
All TypesClassesEnumerationsDelegates
IconTypeDescription
ArchiveConstants
Constants for the archiving module

Asset
Base class for all Asset types

AssetAnimation
Represents an Animation

AssetBodypart
Represents an that represents an avatars body ie: Hair, Etc.

AssetCallingCard
Represents a Callingcard with AvatarID and Position vector

AssetClothing
Represents an that can be worn on an avatar such as a Shirt, Pants, etc.

AssetGesture
Represents a sequence of animations, sounds, and chat actions

AssetLandmark
Represents a Landmark with RegionID and Position vector

OarFile..::..AssetLoadedCallback
AssetMesh
Represents Mesh asset

AssetMutable
Represents an Animation

AssetNotecard
Represents a string of characters encoded with specific formatting properties

AssetPrim
A linkset asset, containing a parent primitive and zero or more children

AssetsArchiver
Archives assets

AssetScriptBinary
Represents an AssetScriptBinary object containing the LSO compiled bytecode of an LSL script

AssetScriptText
Represents an LSL Text object containing a string of UTF encoded characters

AssetSound
Represents a Sound Asset

AssetTexture
Represents a texture

AssetWearable
Represents a Wearable Asset, Clothing, Hair, Skin, Etc

PrimObject..::..FlexibleBlock
GestureStep
Base class for gesture steps

GestureStepAnimation
Describes animation step of a gesture

GestureStepChat
Describes sound step of a gesture

GestureStepEOF
Describes the final step of a gesture

GestureStepSound
Describes sound step of a gesture

GestureStepType
Type of gesture step

GestureStepWait
Describes sound step of a gesture

PrimObject..::..InventoryBlock
PrimObject..::..InventoryBlock..::..ItemBlock
PrimObject..::..LightBlock
OarFile
PrimObject..::..ParticlesBlock
PrimObject
The deserialized form of a single primitive in a linkset asset

RegionSettings
OarFile..::..SceneObjectLoadedCallback
PrimObject..::..SculptBlock
OarFile..::..SettingsLoadedCallback
PrimObject..::..ShapeBlock
TarArchiveReader
Temporary code to do the bare minimum required to read a tar archive for our purposes

TarArchiveWriter
Temporary code to produce a tar archive in tar v7 format

TarArchiveReader..::..TarEntryType
TarHeader
OarFile..::..TerrainLoadedCallback